What differentiates a story from the real world, or a simulation? A story is a series of choices, a set of moments captured, examined, and elevated. The real...
1 was great but flawed. Just play it blind and finish it.
2 the puzzles were bizarrely easy, but an incredibly gorgeous game.
Both have great soundtracks too. Definitely a go-at-your-own-pace franchise and very antithetical to modern AAA gaming. Know who Croteam are and Devolver Digital, and their relationship and what they make and what they stand for.
I adore both games and think quite highly of them. Again though, don’t look anything up, ever.
The world they crafted for 2 as well was so depressingly beautiful. I did not expect that it would play with my emotions like it did.
But also, yes, the puzzles were bafflingly simple. I kept expecting them to ramp it up and layer the mechanics, but they never did. I did not get the trophy for spending 30 minutes on a single puzzle.
Yeah, I expected them to combine mechanics further in but they never really do. There are lots of combinations of tools which go unexplored. That being said, I’ve only played the base game so maybe the DLCs do combine them?
I’ve only ever played the first and never beat it. It was an interesting game. What were other people’s thoughts on the games?
1 was great but flawed. Just play it blind and finish it.
2 the puzzles were bizarrely easy, but an incredibly gorgeous game.
Both have great soundtracks too. Definitely a go-at-your-own-pace franchise and very antithetical to modern AAA gaming. Know who Croteam are and Devolver Digital, and their relationship and what they make and what they stand for.
I adore both games and think quite highly of them. Again though, don’t look anything up, ever.
The world they crafted for 2 as well was so depressingly beautiful. I did not expect that it would play with my emotions like it did.
But also, yes, the puzzles were bafflingly simple. I kept expecting them to ramp it up and layer the mechanics, but they never did. I did not get the trophy for spending 30 minutes on a single puzzle.
Yeah, I expected them to combine mechanics further in but they never really do. There are lots of combinations of tools which go unexplored. That being said, I’ve only played the base game so maybe the DLCs do combine them?