a thief 1 remaster by nightdive studios

  • PushButton@lemmy.world
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    11 hours ago

    The Dark mod. It’s called “mod”, but it’s a standalone. It started as a mod.

    Ton of missions made by the community, great interaction with the environment.

    Yeah, free…

  • username_1@discuss.tchncs.de
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    21 hours ago

    We already have a community maintained newDark engine. Don’t see any reason for the commercial remaster. Especially from Nightdive. Their remasters are boring. They avoid improvements unless it is inevitable. Their recent System Shock 2 (Thief 1 engine by the way) remaster was… the same game community made a decade ago. Boring.

    • MurrayL@lemmy.world
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      20 hours ago

      What if I told you that remasters aren’t solely or even mainly targeted at existing fans of the game who, yes, may be familiar with community mods and source ports?

      They’re also - perhaps primarily - for people who are otherwise interested in playing the game but don’t want to piss about with extra downloads, patches, and config files. Especially on console.

      • username_1@discuss.tchncs.de
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        13 hours ago

        Modern players who never played original won’t play this remaster: it would feel too archaic by modern standards. And Nightdive’s conservative approach doesn’t address this nuance in any way.

        • afaix@lemmy.world
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          4 hours ago

          I would play it just for the addition of gamepad controls, that’s the biggest hurdle for me with these classic dos/early windows games

          • username_1@discuss.tchncs.de
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            3 hours ago

            That’s very crazy reasoning. On par with “I like when read.me has not more than 50 ‘O’ literals” :)
            Anyway, I was talking about modern players who haven’t played original.