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What if I told you that remasters aren’t solely or even mainly targeted at existing fans of the game who, yes, may be familiar with community mods and source ports?
They’re also - perhaps primarily - for people who are otherwise interested in playing the game but don’t want to piss about with extra downloads, patches, and config files. Especially on console.
Modern players who never played original won’t play this remaster: it would feel too archaic by modern standards. And Nightdive’s conservative approach doesn’t address this nuance in any way.
That’s very crazy reasoning. On par with “I like when read.me has not more than 50 ‘O’ literals” :)
Anyway, I was talking about modern players who haven’t played original.
What if I told you that remasters aren’t solely or even mainly targeted at existing fans of the game who, yes, may be familiar with community mods and source ports?
They’re also - perhaps primarily - for people who are otherwise interested in playing the game but don’t want to piss about with extra downloads, patches, and config files. Especially on console.
Modern players who never played original won’t play this remaster: it would feel too archaic by modern standards. And Nightdive’s conservative approach doesn’t address this nuance in any way.
I would play it just for the addition of gamepad controls, that’s the biggest hurdle for me with these classic dos/early windows games
That’s very crazy reasoning. On par with “I like when read.me has not more than 50 ‘O’ literals” :)
Anyway, I was talking about modern players who haven’t played original.