Gestures broadly: https://en.wikipedia.org/wiki/World_Video_Game_Hall_of_Fame
The Museum of Modern Art in New York has some games in their permanent collection: Games in MoMA
Swap the () and []! 🩵
Gris.
All of them.
This is a more complex question than just “what is your favorite video game,” or “what games do you consider works of art?”
If I’m putting a game in a museum, it’s because there’s something about it that warrants preservation on a greater level than other games. To that end, my candidates are
- Pong (1972)
The first commercially successful video game.
- Tetris (1985)
Arguably the most influential game of all time
- Rollercoaster Tycoon (1999)
Handcrafted in assembly, serves as a lesson both in optimization and harnessing the players’ penchant for finding intrinsic value in simplistic game mechanics
Edit: I just realized this comment looks like an infernal machine wrote it. I want to make it clear that I’m a human, with skin and blood and stuff
These three plus Doom and Shadow of the Colossus are what was I thinking. Maybe Minecraft too.
“List all notable video game characters”
Oh cmon
Might as well ask someone to list the top songs of every year since the 80’s.
Edit nvm it’s not even characters, just games.
Pong is from like 1972.
It depends on what your museum is trying to convey. If it’s moments of gaming history and games and consoles of significance, I’d go with:
For the earliest video games, I’d show the Tennis for Two on the DuMont Lab Ocilloscope, released in 1958.
You should also include the life of Warren Robinett, because he was the first ever game programmer to receive in-game credit for a game he made, because Atari never gave their programmers credit, but he snuck one in as an easter egg. He then went on to found the Learning Company which made all those Reader Rabbit games.
For the Crash of 1983, you have to include ET for the Atari 2600 as the posterboy, but “Pitfall!” should also be included. Pitfall was a good game, but it was the breakout hit of Activision and therefore proof that third-party video games were viable, leading to the glut of video games which, in combination with ET being such a colossal failure, caused the crash.
For the resurgence after the crash, the Nintendo Entertainment System, but specifically the one that came with the little robot to help you play games. It’s essential that you convey that Nintendo intended to sell it as a toy rather than a games console because the games market in the US had completely died in the crash, but the toy market was very much alive.
Half-life: Alyx
Sneak King
Pong, Pac-man, OXO, Mystery House, Super Mario, Battlezone, Wolfenstein, Doom.
The classic pioneers.
NFL 2K5. It would be a somber, warmly-lit memorial, a pedestal bearing a single copy of the (Xbox version of) the game, with a spotlight shining down on it from above as it rotated. An eternal flame, possibly several, burn nearby. The walls would be digital, montages of all the memories. There would be mournful orchestral music playing, heavy on the clarinets and oboes.
And a screen where it plays YouTubers comparing it to every version of Madden for a decade-plus after. Eventually finding Madden to look better, but always finding Madden lacking in features and presentation.
100% guarantee there are probably still YouTubers doing that in 2025. And you might be surprised how good it can look upscaled to 4K, if you haven’t tried it.
Didn’t even know that was a thing; that’s how long it’s been since I looked at it. Thanks!
So many people in this thread just listing games they like and don’t know what museums are for.
Et for the Atari 2600
Doom OG
GTA 3
Hmm… Good question… They’ll have to be the kind of videogame that was the first to do something, or set the standard for something, or has had a huge, long lasting cultural impact that can still be felt today.
So in that hypothetical museum I’d nominate:
- Pong.
- Tetris.
- Donkey Kong arcade game.
- Super Mario.
- Super Mario 64.
- Crash Bandicoot
- Metroid (the first one).
- Castlevania (the original one).
- Hollow Knight.
- Mario Kart.
- The Legend of Zelda (the first one).
- TES III Morrowind.
- TES V Skyrim.
- Doom (the original one).
- Half Life.
- Counter Strike (the original one).
- Ultima.
- Ultima Online.
- Dune (the RTS game).
- Warcraft.
- World of Warcraft.
- Age of Empires II, perhaps alongside the Definitive Edition.
- Sid Meier’s Civilisation (the first one).
- Final Fantasy (the first one).
- Chrono Trigger.
- Minecraft (as much as I hate it).
- Elite (the first one).
- Wing Commander Privateer Gold.
- 3D Space Cadet Pinball.
Most of these I get, but idk about hollow knight unless it’s a part of the “Metroid/Castlevania” exhibit. It’s a good game but idk if it’s quite “museum” status.
It would be part of the Metroidvania section, because it’s probably one of the best modern takes on it, and it has and currently is spawning quite a number of copy-cats. So that would cover its cultural impact too.
On the home-gamer gameplay side, this is a solid list. On the technology side, I think there’s even more that makes sense for a curated museum tour. There were big leaps made in arcade tech through the 80’s and 90’s that were pushing all manner of graphics and sound, head-and-shoulders above the previous generation.
Sega’s “super scaler” boards come to mind, allowing for games like Hang-on, Outrun, and After Burner. Digitized sound samples started with Sinistar and Tempest. Dragon’s Lair amazed everyone with an interactive LaserDisc experience. There were also notable forays into AR with Time Traveler, and VR with Virutality. Lastly, we have the fully-enclosed and immersive cockpit of early Battletech simulators.
This is a pretty solid list, but I’d try to bridge the gaps between older games and more modern ones, to show how things progressed. Essentially, you want each section of the museum to tell a story about how some critical building block of gaming was taken from concept to implementation.
I would actually include both the original Castlevania and Metroid then follow it up with Symphony of the Night. Show the original Castlevania game to establish the series, then show Metroid which has the exploration and backtracking with new abilities. Then show SOTN, which shows the combination of the two (effectively cementing the entire Metroidvania genre). Then show a game like Hollow Knight or Ori and the Blind Forest, which goes on to embody the genre several decades after it has been established.
Zelda is a good one, and I’d follow it up with something like Okami, which follows the same dungeon formula in a radically different setting and art style. Again, showing the genre’s establishment, then showing how it can be adapted.
For Final Fantasy, I’d also include FFX, which follows a very similar turn-based playstyle. Maybe include a Dragon Quest game somewhere in there too, as that series tends to stick to the same basic gameplay formula. Then I’d take it in a different direction and show something like Bravely Default, which is still technically turn-based, but also has additional elements layered on top.
I’d chase Super Mario 64 with something like A Hat In Time. Again, showing the establishment of the 3D platformer, then showing the elements in use elsewhere.
You have Ultima on here, which I agree with. But I’d probably break the display for it into two different halves: For the RPG half, I would include some more tabletop-inspired games here too, as the early game devs were largely tabletop game fans who were simply adapting their favorite games into digital settings. Games like Fallout 1/2, or Baldurs Gate. Maybe even show a modern game like Baldur’s Gate 3, to show how tabletop RPG mechanics can gracefully transition to digital games. Morrowind would also fit nicely here, but Skyrim is a little too far removed from old TTRPGs to be relevant to this section. Still important to have on the list, but I’d probably have it in a section dedicated to player-made mods.
For Ultima’s one-point-perspective dungeon-crawling, following it up with something like Persona Q or SMT: Strange Journey could be impactful to show how it was adapted to more modern games.
I think some representative of mobile gaming should be on this list (as much as I hate them). Probably either Candy Crush or Angry Birds.
There should also be a motion gamer entry somewhere on here like Wii Sports or something.
And maybe an indie entry…like perhaps Stardew Valley.
Also some type of sim entry…maybe SimCity?
And probably an adventure game entry of some sort (King’s Quest or Monkey Island).
Relatedly, I think we’re still waiting for a VR or AR game that anyone gives a real shit about.
Edit: the more I think about this the more I think we need more entries so I’ll just stop it
anxiously checks that Chrono Trigger made the big list
Okay then, carry on.
Could make a museum for Doom alone. With all the systems it run on.
Do I only get to pick one?
If so, Prince of Persia.
Prince of Persia.
but which? og? which release? I liked it on Atari ST then hated it on PC lol… but only had access to a really bad pc.