• onlooker@lemmy.ml
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    7 days ago

    FIFA, NBA, Madden or any popular sports game, really. Just to start off, I don’t like sports games in general, but that’s on me. The part I don’t understand is the level of hype for each new iteration when for the last decade it’s been the same game with the same engine, same effects, slightly different roster and sometimes even missing features. Like, what are people excited for exactly? More of the same?

    • procapra@lemmy.ml
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      6 days ago

      I can’t speak for the other games, but as a former player, FIFA did change a lot each year, usually its changes to physics, game speed, skill moves, mini games, and ofc graphics. Not $60 worth of game changes, but I’d argue it’s similar with things like call of duty. Best value was always to skip every other year.

      Also gambling. Doesn’t get talked about enough but FIFA YouTubers are more or less payed by EA to shill packs and get people (usually teens) addicted to opening them. I probably bought $200 a year on packs from 2016-2020, usually money I didnt have too. Mostly why I stopped buying the games. (Stopped playing CounterStrike for the same reason)

      These days, I just casually play mods of older games and get football manager every other game.

        • procapra@lemmy.ml
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          5 days ago

          I had an aggressive gambling problem as a teen. 2016 would have been my worst because I was still gambling on counter strike skin sites. I’d save up every dollar mom would give me to run to the store or whatever (I’d lie and say things were more expensive than they were), throw it onto prepaid visas and just waste it.

          I can’t even begin to describe the amount that I spent.

  • HiddenLayer555@lemmy.ml
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    6 days ago

    Mobile games that have a cooldown timer when you play too much. Oh you don’t want me to play your game anymore? Cool. Uninstalled.

    • Cethin@lemmy.zip
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      6 days ago

      I do get those, but not that I think they’re good. You have to understand the design philosophy is not to make a good game. It’s to make a game that’s addicting and wallet draining.

      The timer does two things. It makes you plan your time around it, always coming back as timers end (often with notifications when they finish). It also creates an obstacle they can sell you the solution to. Its pretty antithetical to good game design, but it’s profitable game design.

  • N-E-N@lemmy.ca
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    6 days ago

    Elder Scrolls and Fallout. This style of game is just super hard to get into. I get super bored after a few hours

      • N-E-N@lemmy.ca
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        4 days ago

        True, I often feel games are far too long for my taste. I would love more games in the 3-5hr length

    • Cethin@lemmy.zip
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      6 days ago

      Which have you played? There are multiple eras for them. I’d say Morrowind is easier to enjoy personally, but you have to be OK with reading. The later you go the more brain dead they become.

      • N-E-N@lemmy.ca
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        6 days ago

        Tried Oblivion, Skyrim, FA3, and FA New Vegas.

        Morrowind looks like an objectively good game but, I suspect once again I’d fail to enjoy/finish it

        • humanoidchaos@lemmy.cif.su
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          5 days ago

          If you don’t like any of those, odds are you won’t like Morrowind either.

          Bethesda has been making the same game since Daggerfall. It’s not for everyone.

  • CanadaPlus@lemmy.sdf.org
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    7 days ago

    Pretty much anything really plot driven or with prescribed paths to victory. I like a bit of room for creativity and decision making.

  • FireWire400@lemmy.world
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    8 days ago

    FNAF. Just a cheap jump scare game popularised by shitty youtubers. I literally don’t understand how it got so big other than children being easily amused.

    Fight me.

    • SuperDuperKitten@lemmy.blahaj.zone
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      7 days ago

      I only find the theory/lore for the first few games to be kinda interesting and even then, it felt shallow and later on just felt like it was jumping a shark.

      FNAF is so overrated, it’s not even funny.

      • FireWire400@lemmy.world
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        7 days ago

        I think you mean the back stories and personalities of the different animatronics? I don’t know anything about the lore.

        • Nindelofocho@lemmy.world
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          7 days ago

          So in the earlier game there was a lot of sub plot. If you’re familiar with the game theorists they did go a bit overboard about it but they dove deep looking into the clues of said sub plot and it was just good listening material. I dont play the games, I like to watch playthroughs and then video essays about its lore

  • TechnoCat@lemmy.ml
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    8 days ago

    Call of Duty. I had fun for the first few and Modern Warfare, but then it just kept going.

  • squidbilly@piefed.social
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    7 days ago

    Dark souls and the like. It just feels tedious and boring. Monster Hunter is the same for me

    • CarrotsHaveEars@lemmy.ml
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      7 days ago

      Are you too skilled for Dark Souls, sir? The process of killing enemies and being afraid of dying thus losing 20 minutes of progress is the game itself.

      • squidbilly@piefed.social
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        5 days ago

        Nah definitely not too skilled, I just got burnt out on ds2 and blood borne. Felt like the same thing over and over again in a new pretty area.

  • belated_frog_pants@beehaw.org
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    8 days ago

    CoD and Battlefield. There is so much war in the modern world and all it creates is sorrow. Not sure why i’d want to re-enact that.

      • verdigris@lemmy.ml
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        7 days ago

        I hate NMS. I got gaslit into playing it again after people clamoring for years that they “fixed the game”. Big surprise, it’s still the same miles wide but micrometer-deep puddle that is was on launch.

        Everything aspect of the game is clunky and frustrating and unsatisfying. Exploration is literally the only reason to play the game and even that manages to be stale and minimally exciting, which is truly impressive given the numbers on display. Within 45 seconds of landing on most planets you’ve seen everything there is to see on them, and the exceptions usually just mean another chore.

        Sure, you can build a base, you can build up a fleet of ships, you can play with your friends… But to what end? All the ships handle the same, they just have more space or slightly better numbers. Combat is hilariously boring, and the ostensible goal of reaching the center of the universe becomes old far before you get even close. The story that exists is very “I’m 14 and this is sci-fi”, and they stretch it so hard that each crumb you’re given just feels insulting.

        • Postmortal_Pop@lemmy.world
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          6 days ago

          I’ve actually taken to it the same way I do Minecraft. I expect I’ll run out of game to do eventually as everyone keeps saying there isn’t any depth, but I’ve spent the last few days smuggling gravatino orbs off sentinal planets and building a hookah lounge in the portside barracks of my ship. I just wish I could type logs up ingame like I journal in Minecraft.

      • Darren@sopuli.xyz
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        7 days ago

        NMS came out on macOS around the same time I got my M2 Air. Being a huge 65daysofstatic fan, I played it for a bit when it first came out, but I didn’t have my own PC, so it was on my wife’s, meaning I couldn’t play that much.

        Anyway, I was stoked to finally be able to play it on my own computer and put hours and hours into it. But the thing I could never really shake is just how lonely it feels. I get that that’s part of the point, but after a while it begins to feel really quite oppressive.

        • Postmortal_Pop@lemmy.world
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          7 days ago

          Honestly I think the loneliness is what really got me into it. Recently I’ve lost touch with my usual gaming group due to scheduling conflicts and it makes it hard to play a multiplayer game knowing what could have been. Nms feels like it gets that and the whole story basically centers around that feeling. It’s kind of cathartic.

      • Paradachshund@lemmy.today
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        7 days ago

        I’ve tried to get into it periodically. I like aspects of it, but it’s also very bland in some ways I find. Like there are infinite cool planets to discover, but the resources are more or less the same on each and across the whole thing. There’s so much to see, but so little meat on the bones I guess?

        I need a bit more pulling me forward than what that game gives you I think. The phrase “wide as an ocean, shallow as a puddle” has been my experience with it unfortunately. I know a lot of people like it these days, though.

        • Postmortal_Pop@lemmy.world
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          7 days ago

          Would building your own medium size space ship that you can cook food in while autopilot takes you to the next planet help? Because that’s the current update.

          • Paradachshund@lemmy.today
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            7 days ago

            Is there much depth to that? I’ve found in the past they keep adding new systems, and each new one has exactly the same issue of being another thing that’s not super deep. And by deep I mean full of surprises and things to learn, not you can technically do it for a long time.

            • Postmortal_Pop@lemmy.world
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              7 days ago

              It’s mostly aesthetic as far as I’ve seen, though it basically removes the need for houses and you don’t have to go to the Anomaly to start missions.

  • nitrolife@rekabu.ru
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    8 days ago

    Pokemon. Behind the pleasant facade of the game series, there is a reality: people kidnap animals in the forest, lock them in pokeballs, and force them to fight in arenas, at least until they are damaged. I didn’t understand this game series when I was younger and I still don’t. Do people really like playing this game?

    • 小莱卡@lemmygrad.ml
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      6 days ago

      The gameplay loop was really really fresh stuff back when it released for the first time, i stopped playing after the emerald generation because it never built up on what it had. To this day its the same damn game with barely better art style. Even their recent attempts to go 3D feel like N64 quality which is just a no-no for me. If a product is shitty, i won’t buy it even if it’s X brand.

    • TechnoCat@lemmy.ml
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      8 days ago

      I enjoyed Pokemon Red and Pokemon Snap. I’m vegan and don’t associate playing Pokemon with animal cruelty as the video game is fictitious.

      • flubba86@lemmy.world
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        1 day ago

        I got the first Pokemon game (Pokemon Red) when I was 14 years old. I never watched the anime. Back then the game was revolutionary, I’d never played anything like it. The goal of collecting all Pokemon, gaining experience to level up, evolving to make new Pokemon, selecting and organising my squad, it really played into my young brain chemistry. I finished it multiple times. I got a game boy link cable to trade Pokemon with my friends and battle them at school. Thats exactly who the game is made for.

        I also played and finished Pokemon Silver, and Crystal. But after that I stopped playing them. Too similar, too repetitive, too many different Pokemon to know and remember, mechanics got too complicated.

      • nitrolife@rekabu.ru
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        8 days ago

        Well, I have nothing against the players. It’s just that it’s really hard for me to play this series.

      • nitrolife@rekabu.ru
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        8 days ago

        By the way, surprisingly, cartoons are also fictional, but for some reason, child abuse in cartoons is 18+ marked or prohibited. ¯_(ツ)_/¯

    • Pacattack57@lemmy.world
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      7 days ago

      I can understand that people find it repetitive but spare us the virtue signaling. It’s just a game it’s not that deep.

      • 小莱卡@lemmygrad.ml
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        6 days ago

        Its not virtue signaling, people just expect better products? Why can’t pokemon pull a zelda-esque quality game instead of the same recycled stuff?

    • Stepos Venzny@beehaw.org
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      8 days ago

      The bad guys in Black and White were Pokemon rights activists and your heroic allies were watching them speak being like “everyone knows Pokemon love being captured and made to fight each other, these guys are a bunch of nutjobs!”

      Then later it turns out the Pokemon rights thing was just a cover for something nefarious because nobody could actually believe what these people are claiming to.

    • Zahille7@lemmy.world
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      8 days ago

      I’ve heard the original manga in Japan was super hardcore. Like full-on dismemberment, pokemon would actually die instead of faint, and pokemon would regularly attack humans.

      • nitrolife@rekabu.ru
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        7 days ago

        To be honest, I would probably play a game with such a plot with more pleasure than a game where all Pokemon look like puppies.

    • slaneesh_is_right@lemmy.org
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      8 days ago

      I somewhat understand the game, although i never was into it. But if you look at the newer games, they are just shitty looking cash grabs. But pokemon fans are insane and they would buy anything. I watched one or two movies with my nephews and god damn, they are super shitty. Don’t get me started on pokemon cards…

      • nitrolife@rekabu.ru
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        8 days ago

        I hope the movies are not the same as the cartoons of the 90s. I once watched a couple of episodes where Ash sends Pikachu to fight in the arena and then cries when Pikachu gets hit hard. I just wanted to ask, “buddy, you literally sent Pokemon into the damn arena where he was supposed to FIGHT, what were you hoping for?” But in general, I understand you now. In fact, the plot is not important at all. People just collect Pokemon like things, like Magic the gathering cards. Now I’m not sure if this is as insensitive or logical as possible.

        • FireWire400@lemmy.world
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          7 days ago

          AFAIK the first movie’s plot is exactly that; the cast of the anime realising how cruel Pokémon fights are, but they conveniently forget about it at the end.

    • deathbird@mander.xyz
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      7 days ago

      Collecting monsters and fighting them is fun, but Pokemon, to me, is just not the best game for that.

  • AstroLightz@lemmy.world
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    7 days ago

    Final Fantasy.

    Music is good, but the story seems drawn out and repetitive, and a little too “edgy”, mainly with Cloud’s story.

    • ghen@sh.itjust.works
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      6 days ago

      Edgy was the style at the time. That might be a case of needing to adjust expectations to the time it was created in.

      Final fantasy 7 came out 2 years before the matrix movie for example. Edgy was huge.

      Final fantasy 8 starts out similarly, but turns into a much better romance story with all the same zaniness.

      Final fantasy 9 is a more classical fantasy from that era. After final fantasy 9 it gets more modern, but that one at least loses the edge that you didn’t like in seven.

    • Darren@sopuli.xyz
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      7 days ago

      Having just finished the first Death Stranding, I agree with you re: Kojima.

      Don’t get me wrong, the game is great; I ended up enjoying the delivery aspect more and more as it went on. But man, the story is…tough. The broad strokes of it are interesting, but I feel like the inertia of it got lost in the attempt to make it a multiple-hour open world.

      As a whole, the game is undeniably an incredible piece of work. While you’re immersed in it it’s wonderful. But when you stop to think about it for even a few seconds, it flakes away.

      And, like I said, while you’re playing, you’re really into it, you get to the end game, you ‘defeat’ the final boss. Then there’s the best part of 90 minutes worth of exposition to explain the parts of the story that weren’t explained DURING THE STORY. Never before have I played a game that had to put so much effort into explaining itself.

      But somehow it all works. The experience of playing it is excellent. Or maybe Kojima just has his own reality distortion field.

    • humanoidchaos@lemmy.cif.su
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      5 days ago

      “Everything Hideo Kojima,” do you mean Metal Gear Solid 5 and Death Stranding?

      I find it hard to believe that you’ve played his other games and still have this opinion. It’s much more believable that you’re kind of young and only played what was released when you were around.

      • nondescripthandle@lemmy.dbzer0.com
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        4 days ago

        No I never got those because I don’t like Hideo Kojima, watching about a hour of each on twitch was good enough to tell it’s not gonna be significantly more my taste than the other MGS games, nice try at patronizing an opinion simply because you don’t share it though, real cute.

        • humanoidchaos@lemmy.cif.su
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          4 days ago

          It’s okay if I was right about my assumption.

          You’re inexperienced, and it makes sense you would be insecure about that.

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              4 days ago

              If you don’t like him, that’s fine. You’re just basing your opinion off of what I assumed you were.

              Now you’re insecure and attacking me instead of learning. I can’t say I expected more from the next generation.

    • BassTurd@lemmy.world
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      7 days ago

      I haven’t played a FF game in years, but grew up playing them. At least up through FF10, the stories were compelling. The turn based game play is slow, and I get not enjoying that, but I liked the writing the most.