Does that mean they’re going to break into my house and delete all the local games, compilers and interpreters off my computer? Because unless they’re doing that, this is just factually incorrect.
If he means that all the unemployed people are gonna be Twitch streamers, then maybe. If he means that we are gonna be streaming the games from their servers, I would wager that their servers will mysteriously be hit with a thermite bomb, before that shit happens.
Take two was published by EA. It make sense… they challenge Ubisoft as the most evil gaming company.
Lol is he okay?
I mean. The first time round with strata and stuff yeah they said stuff like that but now?
Also it won’t be true whenever.
I’d rather replay my older titles offline than be bound to a subscription. Streaming services here in my country remove so much stuff while you’re still watching them. And the content that’s still up there is of a very low quality.
I mean, older GTA titles already got removed; we now have to resort to other ways to replay those. They are still superior to the re-releases, in my honest opinion.
The-what CEO?
Everyone, grab your Stadias!
Take-Two CEO says [he hopes that] we’ll all be streaming our games in 3 years
He doesn’t know shit, he can’t do shit
I have enough unplayed and uncompleted games in my Steam account to last until the end of the universe.
I won’t be streaming games in three years.
If he only offers streaming, he’ll just leave a gap for indies who actually deliver.
And Indies are going strong right now! I used to play big titles but not anymore.
By the way, take a look at the indie game The Precinct.
I’m long past gaming. I’m down to Solitaire and Mahjong, and occasionally watching a let’s play on YT…
If you read it, he says it’s a way to reach those who don’t have machines capable of running the games, therefore increasing the target audience size.
If people who lack a gaming machine have a big internet connection instead is rather questionable.
Aaaand downvotes from people who never read the article, we’ve reached peak reddit.
This is from an earnings call. He 1) says that increasing hardware prices are not a good thing and 2) thinks streaming is starting to be ready enough that people who can’t afford gaming PCs or consoles, can stream the games instead.
This came from a lengthy answer given in Take-Two’s quarterly earnings call this morning by Strauss Zelnick, in response to a question about the rising cost of hardware. He began his reply by saying that the rising price of hardware is “not a good thing” because it means fewer people will have machines on which to play games, but that it won’t slow Take-Two down as a business, “because we’re delivering experiences that people want.”
But Zelnick continued with a really interesting response about streaming. First, he pointed out that the world is increasingly moving to open systems, as demonstrated by the rise of PC gaming over the last 20 years. Then, he continued:
With the advent of streaming—which we really do believe is around the corner in terms of having something that’s low latency, and really works well for consumers—machines that weren’t game machines before will become game machines. So, without regard to what happens in the console business, which is of consequence to us, of course, we see the overall install base as a practical matter growing materially. And if you believe in streaming, to be clear, we really do, and I’m happy to put a timeline on it. I think we’ll be in commercial streaming mode in three years, and by commercial I mean low latency. That can 10x the effective the install base. That doesn’t mean we’re going to 10x our revenue, and we wouldn’t project that we would, because obviously your avid consumers already have access to video game machines. But I do think it creates great opportunity for titles that are broadly desirable even outside of core markets, and we do have titles like that, obviously.
This is VERY different from what the headline suggests, of course Kotaku editorialized the fuck out of it.
Are they implying that in 3 years they’ll have upgraded my internet AND put servers in every single city, not just capitals so stream this?
I’m not accepting 100ms of latency, ever.
They are implying that in three years, if they have their way, you’ll have no choice. You’ll own nothing and you’ll be happy.
I would never accept 100ms either, but what’s funny is that twitch/reaction games are more popular than they’ve ever been. Fighting games, FPSes, Soulslikes, precision platformers are all extremely intolerant to any kind of latency.
This.
Intention be damned if they don’t provide the necessary infrastructure so people can access this at a minimum standard of quality.
I, unfortunately, live out in the boonies and streaming a game with this country bumpkin Internet is impossible.
@Crankenstein @ms_lane not even then, the game has to be locally installed, streaming from a companys server is not acceptable. The only acceptable way of streaming is when i install it on either a pc at home or have my “own” server or service like shadow where i install MY game and stream from there
AAA cattle will be streaming their games in 3 years. FTFY
fuck that noise, I’ll play ROMs of SNES for the rest of my life if it comes to it. idgaf. never giving in to cloud based bullshit ever
True, but don’t sleep on the Mega Drive / Genesis, or the Neo Geo too!
There are legitimately so many incredible titles in the 4th (16bit) console generation, that it could keep most people playing for a decade or more.
…and that’s BEFORE gaming exploded in popularity with the 5th & 6th console generations.
I remember the CEO of NVIDIA making similar claims like 10-15 years ago (and being rather eager for that future to come), but I’m not really seeing anything that has changed since then that makes it more likely now.
There’s the increases in hardware costs, yes, but in order to get sufficiently low latency, you can’t just plop one or a few big data centers per country, you need at least one smaller one pretty much per town. And to ensure a good quality of service, those are going to need more redundant hardware than a more centralised solution would, and given that cloud gaming service providers are also affected by hardware getting more expensive, that would make for some very high up-front costs.
There’s the possibility of VCs throwing dumb money at these companies until they control the market, but for that to work, they need to actually be able to take control of the market. But they’re not just competing against the latest and greatest, they’re also competing against ten year old hardware that’s considerably more affordable. Things aren’t advancing as quickly as they used to, and I doubt the shrinking number of people who do always want the best possible are going to be too thrilled about having graphics littered with compression artifacts.
That headline completely misrepresents what he actually says.
Personally, I can see streaming gaining more of a foothold again, due to hardware prices, but only for the niche of high-fidelity games. And I rather imagine that niche is primarily going to shrink.
We’ve already got the “friendslop” games gaining massively in popularity. And if people can’t afford new hardware, a streaming service will be just as hard of a sell.







